Mini game on web app
Circle K will conduct promotional campaigns from time to time. To celebrate soccer fever surrounding the four-year soccer world event in 2022, a matching card game was proposed and created. Its target users are Circle K customers, aged between 16 and 60, with various backgrounds and levels of digital familiarity. The game was designed to be easy for everyone to play and to provide a sense of excitement.
Happy flow first, integrating with error flows. The wireframes demonstrate the user flow for first-time players of the game.
Game Registration




Playing Card Matching Game

Responsible for all content of this game, including game rules, section headers and button text etc.
Headings
Content
Primary Color
Secondary Color
